Posts Tagged as "Low Level"

The following blog entries and news have been tagged as "Low Level".

Review: Wolves of Welton

Posted by Benoit de Bernardy on Friday, March 3, 2017

The Wolves of Welton is a 5th edition Dungeons and Dragons module for characters of 2nd or 3rd level by Winghorn Press. It’s a one-shot investigation in which the PCs try to discover why a pack of wolves has suddenly become more cunning and aggressive. It features a decent mix of exploration, roleplaying, and combat, which is an absolute rarity for an adventure this short.

The module is fairly straightforward. In the first scene of the adventure, the PCs help a group of shepherds defend their herd against wolves. The characters then learn that this wasn’t the first attack, and that the wolves have been plaguing Welton for weeks. The adventurers then need to locate the wolves’ den and find a solution to the problem.

What surprised me the most when reading this adventure was how well-written it was. The descriptions are captivating and evocative, and they really help set the mood. The NPCs at the end of the module are also charming and convincing, and make Welton stand out from the dozens of other D&D villages that DMs have imaged over the years.

Review: Shadows on the Long Road

Posted by Benoit de Bernardy on Thursday, January 19, 2017

Shadows on the Long Road is a one-shot Dungeon and Dragons 5th edition adventure for characters of 3rd or 4th level. The module is supposed to take place in the Forgotten Realms but you can easily adapt it to pretty much anywhere. You can get the adventure as a standalone product, or as part of M.T. Black’s latest bundle, both of which are available on the Dungeon Master’s Guild.

At its core, Shadows on the Long Road is a dungeon crawl. As the PCs are traveling along the Long Road, they accidently get trapped into a gloomy demi-plane (Ravenloft?), and then have to find a way to get out. The characters eventually come across Saltmarsh Manor where they receive a warm welcome, and are even invited for dinner and to stay over for the night…

Unfortunately, the life of an adventure isn’t so easy. Something bad will happen to the characters if they linger around, and they will have to explore the manor if they are to escape. The dungeon crawl awaiting the PCs is exquisite! M.T. uses a clever combination of compelling descriptions and classic horror movie clichés to set the mood, and the result is simply outstanding. The structure of the adventure is also solid (you’ll only need to read it once to run it), and there are surprisingly few mistakes for a self-edited document.